Enchantments
A short info on where to find which enchantment:
| Enchantment | Tradeable | Enchanting Table | Chest Loot |
|---|---|---|---|
| Camouflage | Yes | Yes | No |
| Climber | Yes | Yes | No |
| Collector | Yes | Yes | Yes |
| Farmer's Knowledge | Yes | Yes | No |
| Felling | Yes | Yes | No |
| Head-Hunter | No | No | Yes |
| Magma Walker | Yes | No | Yes |
| Reaper | Yes | Yes | No |
| Replanting | Yes | Yes | No |
| Snow Walker | Yes | Yes | Yes |
| Soul Binding | No | No | Yes |
| Soul Touch | No | No | Yes |
| Sprinter | Yes | Yes | No |
| Wisdom | No | No | Yes |
Camouflage
Monsters start to think they need glasses. Why don't they see you properly?
Each enchanted armor piece reduces the distance at which monsters can see you. The effect stacks across all worn armor pieces.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 4 * Enchantment Level | Armor |
Level Details
Reduces monster visibility per enchanted armor piece by:
| I | II | III |
|---|---|---|
| 4% | 8% | 12% |
A full set of level III armor reduces monster visibility by 48%.
Climber
Climbing is one of your favorite activities. Now, you can climb ladders and scaffolding faster.
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 2 * Enchantment Level | Boots |
Collector
Why let loot touch the ground? It comes straight to you — like it should.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 4 | Mining Tools |
Farmer's Knowledge
Your farming experience has made you wiser. Now, you can break crops only when they're mature.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 4 | Hoes |
Felling
One swing is enough to bring down the whole tree.
When you break part of a tree with an enchanted axe, Felling also breaks the rest of that tree. Each block uses durability as if it had been mined normally, including the effects of Unbreaking. Felling stops early if the axe breaks.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 10 | Axes |
What counts as a tree?
- Tree blocks must be connected directly or diagonally.
- All connected blocks must belong to the same wood family. For example, oak and birch trees are handled separately even when they touch.
- Regular and stripped variants of the same wood are treated as one family.
- Enough matching, non-persistent leaves must be nearby. Player-placed persistent leaves do not make a log structure count as a tree.
- Wide and irregular trees are supported, including 2x2 jungle and dark oak trees.
- Azalea trees, mangrove roots, and muddy mangrove roots are supported.
- At most 256 tree blocks are processed per use.
Head-Hunter
Claim a trophy from your defeated enemies.
Head-Hunter gives supported mobs and players a small chance to drop their head when killed. It works with melee and ranged weapons, including arrows and thrown tridents.
Applying higher levels at an anvil is intentionally expensive.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 6 * Enchantment Level | Melee Weapons, Bows, Crossbows, Tridents, Maces |
Level Details
Chance for a supported enemy to drop its head:
| I | II | III |
|---|---|---|
| 0.84% | 1.68% | 2.52% |
Possible Head Drops
- player
- zombie
- skeleton
- creeper
- piglin
- Ender Dragon
Wither Skeleton skulls are excluded and continue to use their vanilla drop chance.
Magma Walker
Turns lava into magma as you walk over it!
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 2 | Boots |
Reaper
Breaking one crop after another is not enough for you. Now, you can break crops in an area of A x A x A, where A = 2 * Enchantment Level + 1.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 2 * Enchantment Level | Hoes |
Level Details
Increases the harvested area depending on its level:
| I | II | III |
|---|---|---|
| 3x3x3 | 5x5x5 | 7x7x7 |
Replanting
Your laziness has made you efficient. Now, when breaking crops, you replant them automatically.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 4 | Hoes |
Snow Walker
The cold never bothered you. Now, even powdered snow can’t stop you.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 2 | Boots |
Soul Binding
Your equipment is bound to your soul. Even death won’t make you lose this item.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 20 | All Items | Curses |
Soul Touch
Souls can't be extracted from spawners? Who said that?
Soul Touch allows a pickaxe to mine a mob spawner to be able to move it elsewhere.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 1 | 20 | Pickaxes |
Sprinter
You were born to run. Now, you'll walk and run faster than ever.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 2 * Enchantment Level | Boots |
Level Details
Increases your movement speed by the following amounts:
| I | II | III |
|---|---|---|
| + 0.02 | + 0.04 | + 0.06 |
Wisdom
The experience you gain makes you wiser – and wisdom grants you even more experience when breaking blocks.
Details
| Maximum Level | Anvil Cost | Applicable To | Not compatible with |
|---|---|---|---|
| 3 | 5 * Enchantment Level | Tools, Weapons, Bows & Crossbows |
Level Details
Experience gain is multiplied by:
| I | II | III |
|---|---|---|
| 1x - 1.5x | 2x | 2x - 2.5x |